Well, you're actually not too far from a solution as you've already noticed that ambient light doesn't really affect water. Right, that's the kind of water you meant. No, i ve allready installed your Fix and the foam looks good now. Is this a known Problem? Nvidia Issue? Are there workarounds for this? I will post Images as needed this afternoon, when i m back from work Post subject: Re: Water of Rivers too bright at Night. Also trying to compensate this by changing AmbientLightingIntensity, or any other Parameter has no Effect At least not noticable on the Water of the Rivers.
Its like the Textures are a little glowing.